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Daily DeviationGiven 2009-03-10Lost City IV by ~jfliesenborghs Suggestor said: The amount of detail is out of any scale and the reality of the 3d design makes it almost as real. Jeff's work is ruled by those two qualities. (Suggested by =NKVGBD and Featured by ^taenaron) |
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March 9
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Très beau travail, Jeff. Je préfère cette version à celle d'il y a quelques semaines qui était déjà é
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klazer
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--> [link]
and the 3d rendering makes it as real as it can be. Makes one to
wonder if you know something more than the rest of us lol.
All the series are plain masterpieces
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" It is better to be hated for what you are
than to be loved for what you are not..."
Thanks for your long comment. No I don t know special stuff, for get a good rendering there are essentially two keys the materials and the lighting. The rendering engine is not so important than the materials.
And the tips is working, testing...than working, working etc
Cu,
Jeff
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I have tutorials on 3DS Max on my site:
[link]
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"When I`ll go trough the valley of death I wont`t be affraid because I will be the biggest bastard in that valley
Watch my gallery : [link]
Slovak community: [link]
this world of yours do really exists that is why it looks
so real in your work
It is very obvious even to a totally ignorant in digital
media as my self, that besides the talent and the imagination
you put a lot of hard work in it, something I really admire a
great deal. Your persistence in detail and to deliver a very
accurate as it can be piece of work, is something that to a lot
of us, no matter the media, should be a lesson.
I thank you for that
--
" It is better to be hated for what you are
than to be loved for what you are not..."
Cu,
Jeff
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I have tutorials on 3DS Max on my site:
[link]
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[link]
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